src/boids_simpkg/ui/widgets

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Procs

proc draw(ui: Ui) {....raises: [Exception], tags: [], forbids: [].}
Draw all widgets. Is called every frame.
proc update(ui: Ui; wg: var Widget) {....raises: [Exception], tags: [RootEffect],
                                      forbids: [].}
Update the widget. Is called every frame. This is where click and hover events are registered and handled.
proc update(ui: var Ui) {....raises: [Exception], tags: [RootEffect], forbids: [].}
Update all widgets. Is called every frame.